![]() ![]() A reviewer for Joystiq praised the character personalization, saying there were more options than they expected and the gameplay would be easy for experienced gamers to understand. Reception Alpha reception Ī reviewer for PC World stated that "overall, the game looks terrific" and had the "typical alpha bugs" of an alpha release, with the game holding promise. On June 20, 2013, the game's name was changed to Infestation: Survivor Stories due to trademark problems. ![]() On April 4, 2013, the source code of The War Z became available, most probably as leaked code from a hacked server. After rectifying the issue, The War Z was again made available for purchase on Steam on February 26, 2013. Two days after the launch, the game was removed from Steam due to false advertising several features listed in the store description were not available in the game. The War Z began its open alpha on Octo and was fully released on Steam December 17, 2012. Infestation: Survivor Stories was developed originally under the name The War Z by OP Productions. Killing other players granted the user reputation based on the victims standing and a chance to collect their dropped items, whereas killing zombies granted the user experience points for use in the game's skill tree. Outside the safe zones, players could engage in player versus player combat and player versus environment combat with zombies. There, players could access "Global Inventory" - an inventory shared between characters - and shop for items via the General Store. Safe settlements or safe zones gave users an area where they were protected from combat and zombie attacks. Items carried by the deceased character were lost on death - whether purchased in-game or not - but could be found and retrieved by other players, continuing the cycle of life and death in the game. It was possible to buy food and drinks if the player had none or chose not to scavenge for the items in the world. If the player failed to properly quench their hunger and thirst, the player's character would eventually die. Supplies such as food and water could be found to battle hunger and thirst. The game incorporated survival elements like hunger and thirst, which gradually decrease over time. By collaborating with other players, and finding weapons and items, players increase their chances of survival. Infestation: Survivor Stories was a zombie survival game where players endure the hardships of a post-apocalyptic, zombie-infested world. The game servers were taken offline on December 15, 2016. ![]() The game was panned by critics, with many considering it one of the worst video games of all time. A "spiritual successor" to the game, Romero's Aftermath was released by Free Reign Entertainment on September 25, 2015. Infestation: Survivor Stories had dedicated public servers accessible by all players in addition to player-purchased private servers. Players could, however, purchase cosmetic and convenience items such as ammo, and other items that they would otherwise have to find in the game. ![]() Infestation: Survivor Stories was able to be purchased and played online without the need for an ongoing monthly subscription with free updates. The game offers players the option of killing zombies or playing against other users (PvP). Infestation: Survivor Stories features both first-person and third-person shooting perspectives. Infestation: Survivor Stories (formerly known as The War Z) was an open world zombie video game developed by Hammerpoint Interactive and published by OP Productions. ![]()
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